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Artist Zenimax

Designed HUD elements for an alternate currency system in Imperial City. Redesigned the armor dyding system.

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UI Designer/Artist Zenimax

Prototyped the Champion System and created animation and technical design. Designed icons and HUD elements for the Justice System.

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UI Designer/Artist Ubisoft

Prototyped the Gunsmith system.

Prototyped and designed the Coordination System.

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Artist/Video Director Ubisoft

Provided marketing and conceptual materials.

Edited video and created trailers for GRAW.

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Art Director Bottle Rocket

Served as art director. Supplied all assets and animations.

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UI Designer/Artist Bottle Rocket

Designed UI and Hud elements, as well as wireframes and styleguides.

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Art Director Bottle Rocket

Served as art director. Suplied all game elements and animations.

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Senior Artist Zynga

Created art assets for Gems with Friends. Supplied design solutions for iPhone 5 and Android support.

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Typeface Designer Electronic Arts

Created a new official typeface for the Sims 4.

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Art Director/ Programming Redpill

Designed, programmed and created art for several online games.

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Art Director/ Programming Redpill

Designed site and creAted several interactive audio/visual elements.

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